![yakuza kiwami majima everywhere majima missing yakuza kiwami majima everywhere majima missing](https://64.media.tumblr.com/c5afc65ff1be224e0111f743eb7e1f5c/tumblr_pmx7nneuV91x6l25ko1_1280.jpg)
The dude did snap near the end pretty strongly trying to merc the entire Dojima family, AND PRETTY MUCH SUCCEEDING. The Shimano betrayal really left a mark on him and I think that was a big part of it. After I thought about it in that post-game "yo that game was godlike" bliss, it made a bit more sense. I actually just finished Yakuza 0 a couple days ago, and initially I was a bit taken aback by how jarring the change was. Please do not spoil any games after 0 as I am playing through them all in story order for the first time ever. Did they just make him became insane because that is where he had to be heading into the next game? How could such a detailed story miss this major detail? Overall the story in Yakuza 0 is great and quite detailed. I rewatched all of the cutscenes in the game related to Majima and I just don't see why he became that way? Did I miss something? I just started playing through Yakuza Kwiami and he's even crazier there. Instead what we got was nothing super tragic happened and he just decided to randomly transform into this crazy character for no reason at all. I kept waiting through the entire story for Majima to finally snap and become the character I heard about. You can imagine my surprise when I played Yakuza 0 and he was nothing like what I had heard. Heading into the game I knew enough about the Yakuza games to know who he was and that he was crazy. The one perplexing item for me though was the end game character development of Goro Majima. Being a gamer that is primarily playing games for stories I absolutely loved it. Yakuza 0 was the first Yakuza game I have played and just finished it last week.